[1] ZHA X, ZHANG J, YAN Y. Comparing digital libraries in the web and mobile contexts from the perspective of the digital divide[J]. Journal of librarianship and information science, 2015, 47(4):330-340.
[2] ZHA X, ZHANG J, YAN Y, et al. Comparing flow experience in using digital libraries web and mobile context[J]. Library hi tech, 2015, 33(1):41-53.
[3] 李雅洁. 服务于移动数字图书馆界面设计的数字图书馆使用调查研究[J]. 图书馆, 2018(10):30-39.
[4] VOGEL D, CASIEZ G. Hand occlusion on a multi-touch tabletop[C]//Proceedings of the 2012 ACM annual conference on human factors in computing systems. Austin:ACM, 2012:2307-2316.
[5] SCHWARZ J, MANKOFF J, HUDSON S E. An architecture for generating interactive feedback in probabilistic user interfaces[C]//Proceedings of the 33rd annual ACM conference on human factors in computing systems. Seoul:ACM, 2015:2545-2554.
[6] 李月琳, 肖雪, 仝晓云. 数字图书馆中人机交互维度与用户交互绩效的关系研究[J]. 图书情报工作, 2014, 58(2):38-46,120.
[7] 赵杨. 数字图书馆移动服务交互质量控制机制研究——基于用户体验的视角[J]. 情报杂志, 2014(4):184-189.
[8] 李月琳, 梁娜, 齐雪. 从交互维度到交互功能:构建数字图书馆交互评估理论模型[J]. 中国图书馆学报, 2016, 42(1):66-82.
[9] 闫希敏, 李月琳. 关键成功因素视角下的数字图书馆交互评估模型[J]. 图书情报工作, 2016,60(10):24-32.
[10] 施国洪, 樊欣荣, 夏前龙,等. 移动图书馆交互质量影响因素研究[J]. 情报科学, 2017(2):50-55.
[11] 赵玉明, 明均仁, 杨艳妮. 移动图书馆的用户接受模型研究[J]. 图书馆论坛, 2015(10):74-81.
[12] 周青建. 基于移动云的数字图书馆知识服务模式研究[J]. 图书馆研究与工作, 2013, 43(6):87-90.
[13] 朱玉强. 微信小程序在图书馆移动服务中的应用实践——以排架游戏为例[J]. 图书馆论坛, 2017, 37(7):132-138.
[14] HØIVIK J. Mobile digital library in the National Library of Norway[J]. Library hi tech news, 2011, 28(2):1-8.
[15] 黄丹. 数字环境下公共图书馆的移动阅读方案——以南京图书馆为例[J]. 图书情报工作, 2012,56(S2):188-190.
[16] 刘松柏, 姜海峰, 李书宁. 移动图书馆建设的难点与趋势[J]. 图书情报工作, 2013, 57(4):79-83.
[17] 朱甜. 美术院校移动数字图书馆服务调查与分析——以中国美术学院为例[J]. 情报探索, 2013(2):126-128,131.
[18] 黄晓斌, 王尧. 我国数字图书馆研究热点的发展走向——基于近10年的博硕士学位论文分析[J]. 图书馆学研究, 2017(8):2-10.
[19] ZHA X, ZHANG J, LI L, et al. Exploring the adoption of digital libraries in the mobile context:the effect of psychological factors and mobile context factors[J]. Information development, 2016, 32(4):1155-1167.
[20] 薛静. 趋势、定位、补充:图书馆移动阅读服务的理性思考[J]. 图书馆, 2016(1):13-18.
[21] 叶文伟. "互联网+"时代背景下图书馆数字阅读服务策略探析[J]. 图书馆工作与研究, 2016(8):101-104.
[22] 李书宁, 殷利艳. 打造用户情景敏感的移动图书馆服务[J]. 图书馆, 2017(4):76-81.
[23] 王福. 移动图书馆信息接受情境计算模式及其细化研究[J]. 图书馆, 2017(7):99-105.
[24] 欧阳美林. 移动数字图书馆需要关注的两个问题[J]. 情报资料工作, 2012, 33(3):101-103.
[25] 韦云波, 沈宏良, 吕元康. 移动阅读的授权访问技术在数字图书馆中的应用研究[J]. 现代情报, 2012, 32(4):49-52.
[26] 孙琴. 试论图书馆数字资源版权保护问题——兼谈美国hathitrust案的启示[J]. 图书馆工作与研究, 2016(6):34-38.
[27] 齐云飞, 赵宇翔, 朱庆华. 关联数据在数字图书馆移动视觉搜索系统中的应用研究[J]. 现代图书情报技术, 2017(1):81-90.
[28] 肖学斌. 移动数字图书馆的发展与展望[J]. 图书馆杂志, 2009(4):7-9,16.
[29] 赵丽萍. 电子纸驱动下的移动数字图书馆[J]. 图书情报工作, 2010, 54(3):44-47.
[30] 欧阳剑, 韩博文. 基于移动终端的图书馆电子资源内容访问研究与实现[J]. 图书馆论坛, 2012, 32(3):18-22.
[31] LUNDH A H, JOHNSON G M. The use of digital talking books by people with print disabilities:a literature review[J]. Library hi tech, 2015, 33(1):54-64.
[32] SHIH J, HWANG G, CHU Y, et al. An investigation-based learning model for using digital libraries to support mobile learning activities[J]. Electronic library, 2011, 29(4):488-505.
[33] CASTELLANOS N, SANCHEZ J A. Pops:mobile access to digital library resources[C]//Proceedings of 2003 joint conference on digital libraries. Houston:IEEE, 2003:184-185.
[34] KURTENBACH G, BUXTON W. User learning and performance with marking menus[C]//Conference companion on human factors in computing systems. Boston:ACM, 1994:258-264.
[35] CALLAHAN J, HOPKINS D, WEISER M, et al. An empirical comparison of pie vs. Linear menus[C]//Proceedings of the SIGCHI conference on human factors in computing systems. Washington:ACM, 1988:95-100.
[36] ZHAO S, BALAKRISHNAN R. Simple vs. compound mark hierarchical marking menus[C]//Proceedings of the 17th annual ACM symposium on user interface software and technology. Santa Fe:ACM, 2004:33-42.
[37] LEPINSKI G J, GROSSMAN T, FITZMAURICE G. The design and evaluation of multitouch marking menus[C]//Proceedings of the 28th international conference on human factors in computing systems. Atlanta:ACM, 2010:2233-2242.
[38] ZHAO S, AGRAWALA M, HINCKLEY K. Zone and polygon menus:using relative position to increase the breadth of multi-stroke marking menus[C]//Proceedings of the SIGCHI conference on human factors in computing systems. Montréal:ACM, 2006:1077-1086.
[39] NI T, BOWMAN D A, NORTH C, et al. Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures[J]. International journal of human-computer studies, 2011, 69(9):551-562.
[40] RADO D, KEEFE D F. rAir flow menus:toward reliable 3d gestural input for radial marking menus[C]//SIGGRAPH'09:Posters. New Orleans:ACM, 2009:No.26.
[41] KULSHRESHTH A, LAVIOLA Jr J J. Exploring the usefulness of finger-based 3d gesture menu selection[C]//Proceedings of the SIGCHI conference on human factors in computing systems. Toronto:ACM, 2014:1093-1102.
[42] SMALL D, ISHⅡ H. Design of spatially aware graspable displays[C]//CHI'97 extended abstracts on human factors in computing systems. New York:ACM, 1997:367-368.
[43] HINCKLEY K, PIERCE J, SINCLAIR M, et al. Sensing techniques for mobile interaction[C]//Proceedings of the 13th annual ACM symposium on user interface software and technology. San Diego:ACM, 2000:91-100.
[44] REKIMOTO J. Tilting operations for small screen interfaces[C]//Proceedings of the 9th annual ACM symposium on user interface software and technology. Seattle, Washington:ACM, 1996:167-168.
[45] CROSSAN A, WILLIAMSON J, BREWSTER S, et al. Wrist rotation for interaction in mobile contexts[C]//Proceedings of the 10th international conference on human computer interaction with mobile devices and services. Amsterdam:ACM, 2008:435-438.
[46] SAZAWAL V, WANT R, BORRIELLO G. The unigesture approach[C]//International conference on mobile human-computer interaction. Berlin:Springer, 2002:256-270.
[47] WIGDOR D, BALAKRISHNAN R. Tilttext:using tilt for text input to mobile phones[C]//Proceedings of UIST 2003. Vancouver:ACM, 2003:81-90.
[48] TEATHER R J, MACKENZIE I S. Position vs. velocity control for tilt-based interaction[C]//Proceedings of graphics interface conference 2014. Toronto:Canadian Information Processing Society, 2014:51-58.
[49] RAHMAN M, GUSTAFSON S, IRANI P, et al. Tilt techniques:investigating the dexterity of wrist-based input[C]//Proceedings of the 27th international conference on human factors in computing systems. Boston:ACM, 2009:1943-1952.
[50] BAILLY G, LECOLINET E, GUIARD Y. Finger-count & radial-stroke shortcuts:2 techniques for augmenting linear menus on multi-touch surfaces[C]//International conference on human factors in computing systems, CHI 2010. New York:ACM, 2010:591-594.
[51] 王琳琳. 盲人手机界面的交互设计和评估[D]. 杭州:浙江大学, 2006.
[52] 李萍, 郑建明. 智慧图书馆中智能交互系统的研究和应用[J]. 图书馆学研究, 2016(11):34-38.
[53] 穆向阳. 基于NGN和本体的情景推理应用于手机图书馆个性化服务研究[J]. 情报科学, 2014, 32(3):138-143.
[54] 董坚峰, 肖丽艳. 基于Web 2.0的图书馆信息服务交互与服务模式创新研究[J]. 图书馆学研究, 2011(5):82-85. |