情报研究

虚拟现实阅读用户交互体验评价指标构建及实证研究

  • 王晰巍 ,
  • 郑国梦 ,
  • 王铎 ,
  • 陶冰心
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  • 1 吉林大学管理学院 长春 130022;
    2 吉林大学大数据管理研究中心 长春 130022;
    3 吉林大学网络空间治理研究中心 长春 130022
王晰巍(ORCID:0000-0002-5850-0126),吉林大学大数据管理研究中心主任,教授,博士生导师;郑国梦(ORCID:0000-0002-7740-9045),本科生;陶冰心(ORCID:0000-0003-2476-0939),本科生。

收稿日期: 2020-03-12

  修回日期: 2020-05-22

  网络出版日期: 2020-08-20

基金资助

本文系国家自然科学面上项目"信息生态视角下新媒体信息消费行为机理及服务模式创新研究"(项目编号:71673108)研究成果之一。

Evaluation and Empirical Study of Virtual Reality Interactive Reading Experience from the Perspective of Human-computer Interaction

  • Wang Xiwei ,
  • Zheng Guomeng ,
  • Wang Duo ,
  • Tao Bingxin
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  • 1 School of Management, Jilin University, Changchun 130022;
    2 Big Data Management Research Center of Jilin University, Changchun 130022;
    3 Cyberspace Governance Research Center of Jilin University, Changchun 130022

Received date: 2020-03-12

  Revised date: 2020-05-22

  Online published: 2020-08-20

Supported by

 

摘要

[目的/意义] 以VR阅读用户交互体验为研究对象,从交互过程出发构建一个综合的、全面的、科学的评价指标体系;结合层次分析法和模糊综合评价法形成一套可靠性、可操作性强的评价方法,并以一个具体的VR阅读体验为例进行评价研究。本研究不仅有助于了解目前VR阅读体验的发展现状和内容特征,还可以对VR交互式阅读的应用和VR系统开发起到一定的指导和推动作用。[方法/过程] 以人机交互相关理论为基础,从交互系统、交互内容、交互功能、交互界面设计、交互服务主体5个维度,通过线上、线下相结合的问卷调查获取数据,利用因子分析方法构建VR阅读用户的交互体验评价指标体系。[结果/结论] 实证研究结果表明本研究所构建的评价指标和评价方法具有一定的可行性和可操作性,可以得到用户对VR阅读交互体验的综合的、全面的评价结果。

本文引用格式

王晰巍 , 郑国梦 , 王铎 , 陶冰心 . 虚拟现实阅读用户交互体验评价指标构建及实证研究[J]. 图书情报工作, 2020 , 64(16) : 54 -66 . DOI: 10.13266/j.issn.0252-3116.2020.16.007

Abstract

[Purpose/significance] This paper took VR reading user interaction experience as the research object, and constructed a comprehensive, comprehensive and scientific evaluation index system from the interaction process. Combining analytic hierarchy process and fuzzy comprehensive evaluation, a set of reliable and operable evaluation methods was formed, and a specific VR reading experience was taken as an example for evaluation research. This research is not only helpful to understand the current development status and content characteristics of VR reading experience, but also can play a guiding and promoting role in the application of VR interactive reading and the development of VR system.[Method/process] Based on the human-computer interaction theory, from five dimensions:the interactive system, interactive content, interactive function, interactive interface design and interactive service subject, the data of this paper were obtained through online and offline questionnaires, and the factor analysis method was used to construct the interactive experience evaluation index system for VR reading users.[Result/conclusion] The empirical research results have shown that the evaluation indicators and evaluation methods constructed in this study are feasible and workable, and can obtain comprehensive and comprehensive evaluation results of users' interactive experience of VR reading.

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