[目的/意义] "数字人文奖"是国际数字人文领域的权威奖项之一,通过对获奖项目的梳理分析,可以发现数字人文领域"优秀项目"和"实用工具"的共性,总结失败项目的不足。[方法/过程] 利用文献调研法、内容分析法和信息计量梳理"数字人文奖"历年获奖项目,归纳总结获奖项目的特点和不足。[结果/结论] 提出数字人文的工具开发应以代码开源和用户需求为导向;项目实践应以关联数据、国际图像互操作框架(IIIF)、资源描述框架(RDF)和人工智能技术(AI)为主要技术框架;资金或资源受限的项目可选择"最小计算"为实践模式。
[Purpose/significance] In the field of international digital humanities, Digital Humanities Award is one of the most authoritative awards. Through combing and analyzing the award-winning projects, the commonalities between "excellent projects" and "practical tools" in the field of digital humanities can be found, and the shortcomings of failed projects can be summarized.[Method/process] This paper used literature research method, content analysis method and information measurement method to sort out the award-winning projects of Digital Humanities Award over the years, and summarized the characteristics and deficiencies of the award-winning projects.[Result/conclusion] After investigation and analysis, this article proposes that the digital humanities tool development should be oriented towards code open source and user needs; project practice should be based on linked data, international image interoperability framework (IIIF), resource description framework (RDF) and artificial intelligence technology (AI) as the main technical framework; these projects with limited funds or resources can choose "minimum computing" as the practice mode.
[1] 陈苗,刘晗月.数字人文研究热点与发展趋势的断面考察——以《数字人文季刊》和《人文学科中的数字计算》为中心[J].图书馆研究与工作,2020(1):10-16.
[2] 柯平,宫平.数字人文研究演化路径与热点领域分析[J].中国图书馆学报,2016,42(6):13-30.
[3] 贝里,费格约德.数字人文:数字时代的知识与批判[M].王晓光,等译.大连:东北财经大学出版社,2019.
[4] ADHO奖[EB/OL].[2021-02-15]. https://adho.org/awards.
[5] 安东尼奥赞波利奖[EB/OL].[2021-02-15]. https://eadh.org/awards/antonio-zampolli-prize.
[6] 文本数字化成功奖[EB/OL].[2021-02-15]. https://www.succeed-project.eu/.
[7] 美国中世纪学会数字人文与多媒体研究奖DHMS[EB/OL].[2021-02-15]. https://www.medievalacademy.org/page/DHPrize.
[8] Garfinkel数字人文奖[EB/OL].[2021-02-15]. https://www.theasa.net/communities/caucuses/digital-humanities-caucus/garfinkel-prize-digital-humanities.
[9] 柏林数字人文奖Berliner DH-Preis[EB/OL].[2021-02-15].https://www.ifdhberlin.de/dh-preis/.
[10] 加拿大数字人文奖[EB/OL].[2021-02-15].https://csdh-schn.org/awards/.
[11] NYCDH研究生奖[EB/OL].[2021-02-15].https://nycdh.org/nyc-dh-graduate-student-project-award/.
[12] 数字人文进步奖DHAG[EB/OL].[2021-02-15]. www.neh.gov/grants/odh/digital-humanities-advancement-grants.
[13] 大英图书馆实验室奖[EB/OL].[2021-02-15].https://data.bl.uk/bl_labs_awards.
[14] 罗伊罗森茨威格数字历史创新奖[EB/OL].[2021-02-15]. https://www.historians.org/awards-and-grants/awards-and-prizes/roy-rosenzweig-prize.
[15] 李慧楠,王晓光.数字人文的研究现状——"2019数字人文年会"综述[J].情报资料工作,2020,41(4):49-59.
[16] 徐彤阳,杨明睿.澳大利亚数字人文项目透视——兼论对我国数字人文项目的启示[J].图书情报工作,2020,64(22):145-152.
[17] 韩豫哲.国外数字人文项目特点分析及启示[J].图书馆,2019(11):18-23.
[18] Digital humanities awards[EB/OL].[2021-03-01]. http://dhawards.org/.
[19] 张正.数字人文的工具属性研究[J].图书馆研究,2019,49(5):19-23.
[20] 邱建华.Omeka系统在数字人文研究中的应用剖析[J].情报探索,2019(10):104-109.
[21] Commons in a box[EB/OL].[2021-02-01]. http://commonsinabox.org/.
[22] EVT[EB/OL].[2021-02-15]. http://evt.labcd.unipi.it.
[23] 王晓光."数字人文"的产生、发展与前沿[C]//教育部人文社会科学研究方法创新论坛论文集.武汉:武汉大学出版社,2010:207-220.
[24] SHEBANQ[EB/OL].[2021-02-10]. http://shebanq.ancient-data.org/.
[25] DanteSources[EB/OL].[2021-02-13]. http://perunaenciclopediadantescadigitale.eu/dantesources/index.html.
[26] EAGLE[EB/OL].[2021-01-23]. https://wiki.eagle-network.eu/wiki/index.php/Main_Page.
[27] Recogito[EB/OL].[2021-02-10]. https://openpublishingawards.org/index.php/recogito/.
[28] CDO[EB/OL].[2021-02-10]. http://coptic-dictionary.org/search.cgi.
[29] Old English online[EB/OL].[2021-02-13]. https://oldenglish.info/about.html.
[30] Alcide[EB/OL].[2021-02-13]. http://celct.fbk.eu:8080/Alcide_Demo/.
[31] Digital scholar lab[EB/OL].[2021-02-18]. https://www.gale.com/intl/primary-sources/digital-scholar-lab.
[32] Civil war photo sleuth[EB/OL].[2021-02-20]. http://www.civilwarphotosleuth.com.
[33] Transkribus[EB/OL].[2021-02-12]. https://read.transkribus.eu/transkribus/.
[34] 颜石磊.国内外数字人文研究主题比较分析[J].大学图书情报学刊,2021,39(1):107-111.
[35] The virtual paul's cross project[EB/OL].[2021-02-15]. http://vpcp.chass.ncsu.edu/.
[36] Orbis[EB/OL].[2021-02-22]. http://orbis.stanford.edu/.
[37] Touch history[EB/OL].[2021-02-15]. https://www.youtube.com/watch?v=_l8Vjb-87uE.
[38] Kindred britain[EB/OL].[2021-02-15]. http://kindred.stanford.edu/.
[39] The shape of history[EB/OL].[2021-02-25]. http://shapeofhistory.net.
[40] Decoding the civil war[EB/OL].[2021-02-15]. https://www.zooniverse.org/projects/zooniverse/decoding-the-civil-war.
[41] ToposText[EB/OL].[2021-02-15].https://topostext.org.
[42] Open a glam lab[EB/OL].[2021-02-23]. https://glamlabs.io/books/open-a-glam-lab/.
[43] Verbo Visuale Virtuale[EB/OL].[2021-02-23]. http://dh.fbk.eu/projects/vvv-verbo-visuale-virtuale-la-piattaforma-di-ricer ca-interattiva-dellarte-verbo-visuale.
[44] Digital ghost hunt[EB/OL].[2021-02-23]. https://www.kdl.kcl.ac.uk/our-work/digital-ghost-hunt/.
[45] Reuse of digitised content[EB/OL].[2021-02-20].http://melissaterras.blogspot.co.uk/2014/10/reuse-of-digitised-content-4-chasing.html.
[46] Quinn Dombrowski. What ever happened to project bamboo?[EB/OL].[2020-12-25]. http://llc.oxfordjournals.org/content/29/3/326.
[47] Towards a taxonomy of failure[EB/OL].[2021-02-25]. http://quinndombrowski.com/blog/2019/01/30/towards-taxonomy-failure.
[48] IATH. Summit on digital tools for the humanities[R]. Charlottesville:University of Virginia, 2006.
[49] Fred Gibbs. Building better digital humanities yools:toward broader audiences and user-centered designs[J].Digital humanities,2012,6(2):1-14.
[50] The user, the learner and the machines we make[EB/OL].[2021-02-15]. http://go-dh.github.io/mincomp/thoughts/2015/05/21/user-vs-learner/.