[Purpose/Significance] In recent years, there has been a trend toward digital collections, that are multisensory, realistic, and interactive. New resource forms such as 3D collections and panoramic videos have become important forms of recording and disseminating knowledge. It is difficult to support these situation-based interactive digital cultural services of public institutions by traditional user interface, such as libraries, museums and archives. Therefore, public needs and expanding interactive situations call for the new user interface with immersive and natural characteristics. [Method/Process] Based on the discussion of the related issues on digital collection resources and services, multi-mode interface and experience, this paper proposed the multi-modal interface model for digital collections. Based on the information processing model of multi-modal interaction, the information exchange process of multi-mode interaction should be constrained by people’s information processing ability. By giving a multi-mode interactive information processing model, the interactive cognition process of collection resources in virtual reality is analyzed. Then, based on the multi-mode interaction model for collection resources, according to the progressive logic of “interface-cognition-context”, this study analyzed the key factors affecting user experience (UE). [Result/Conclusion] The multi-mode interaction interface for digital collections is composed of 3 progressive levels of interaction modality, interaction primitive and interaction task. Human-centered multi-mode interaction could enhance human’s cognitive abilities in the stages of multi-mode perception, thinking decision-making and interactive execution. The key influencing factors of immersive UE involve perceptual and interactive modality, matching degree of mental model, immersion dimension of interaction scenario, which can provide reference for multimode interaction design as well as digital culture services.
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