收稿日期: 2014-08-21
修回日期: 2014-09-28
网络出版日期: 2014-11-07
基金资助
本文系浙江省社会科学界联合会课题"体验时代的公共文化服务趋势——公共图书馆文化体验略论"(项目编号:2014N017)研究成果之一。
Building a Good Digital Library Experience Environment Based on "Pain Point Thinking"
Received date: 2014-08-21
Revised date: 2014-09-28
Online published: 2014-11-07
朱峻薇 , 粟慧 . 以"痛点"思维营建数字图书馆体验的良好环境[J]. 图书情报工作, 2014 , 58(21) : 46 -49,65 . DOI: 10.13266/j.issn.0252-3116.2014.21.007
In addition to the basic functions of information access and solve the problems, a digital library also needs to pay attention to create a human environment and provide the ideal user experience. "Pain point" refers to the psychological gap or dissatisfaction caused by the user experience when the product or service expectations are not met. Aiming at the digital library "pain points" place, this paper carries on the discussion from "pain point thinking" point of view, and puts forwards the optimization of policy. By introducing the interaction designers, managers of user experience, establishing three-dimensional multidimensional measures user feedback mechanism, the mechanism of continuous improvement is formed, in order to construct a good service environment in the digital library, and finally meet the functional and the psychological needs of users towards the digital library.
Key words: digital library; pain point thinking; user experience; interactive
[1] What's pain point[EB/OL].[2014-09-22].http://pointsandfigures.com/2012/04/27/whats-a-pain-point/.
[2] 刘鹏飞,李莉.充分利用数字化手段创建人文的数字图书馆[J].教育管理,2008(12):105-107.
[3] 网上咨询[EB/OL].[2014-09-22].http://wcm.xmlib.net:9090/tsg/outer/index.jsp/.
[4] 杨艾祥.下一站:用户体验[M].北京:中国发展出版社,2010:87-88.
[5] 赵闯.我国省级公共图书馆网站建设调查与评价[D].长春:东北师范大学,2007.
[6] 孙华丽.用户体验与数字图书馆的未来[J]. 理论学习与探索,2012(5):86-87.
[7] 刘海萍,张研.图书馆"第三空间"穿透力探究[J].长沙大学学报,2013(5):48-49.
[8] 张果,董慧.技术的人文关怀及人文的技术语境[J]. 自然辩证法研究,2011(6):47-51.
[9] 守护人文精神:数字化时代的图书馆文化建设[EB/OL].[2014-05-20].http://www.chinawriter.com.cn/2012/2012-06-28/132481.html/.
[10] Arms W Y. 数字图书馆概论[M]. 施伯乐,张亮,汪卫,译;刘炜,审校.北京: 电子工业出版社,2001:55.
[11] 陈光锋.互联网思维[M].北京:机械工业出版社,2014:87-96.
[12] 邓胜利.基于用户体验的交互式信息服务[M].武汉:武汉大学出版社,2008:19.
[13] 粟慧.从用户界面看数字信息产品的可用性[J].图书与情报,2009(3):95-100.
[14] 韩斌.以提升学习者体验为中心的情感化交互设计[J].天津电大学报,2013(12):95-100.
[15] 熊太纯. 图书馆互动服务现状与SoLoMo的应用[J]. 情报资料工作,2014(2):75-78.
/
〈 | 〉 |